GIVES:
+100% <l:6,92>Gold<e>
+3 <l:6,92>Gold<e> per citizen
-5 <l:6,124>Overcrowding<e>
50% of stored <l:6,90>food<e> required for <l:6,104>City<e> to grow
Allows <l:6,102>Merchants<e>